Chi (
winterbolt) wrote in
wintercrazed2014-08-20 11:17 pm
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The Holy Grail War Meme

Seven Masters, magi of the present day. Seven Servants, heroes of days past.
One Holy Grail, granting whomever claims it a wish. Only one team of Master and Servant may claim it.
Who will it be?
For those unfamiliar with Fate/Stay Night or Fate/Zero, you can find a better explanation of the Holy Grail War here. (Note: The Holy Grail War in Fate/EXTRA functions in a dramatically different way, and one not followed for purposes of this meme.)
Instructions
1. Comment with your character. In the subject line, put that character's name, canon, and which role (Master, Servant, or either) you would like them to fulfill. Add other preferences if you would like. (NOTE: If your character can fill the role of Servant, I suggest you state which class(es) -- Saber, Lancer, Archer, Rider, Caster, Assassin, or Berserker -- they fall into.)
2. Reply to others' comments. Pick your character's role (and the other character's if they list "Either" as their preference), then use the RNG to pick a scenario that fits the two characters' roles.
3. Enjoy! Though there might be triggers, depending on how the prompts are interpreted.
1. Battle. Who says that Servants get to have all the fun? After all, most Masters try to kill each other, too. Whatever the circumstances, the two of you are locked in a fight. Neither of you are willing to use your Command Spells just yet, so no Servants here. Just two magi duking it out.
2. Alliance. There's a bigger threat out there. Either one Servant is exceptionally powerful, or the situation has changed and the participants need to take action aginst it. One way or another, you're teamed up with one of your rivals for the Holy Grail. How long will this last before you try to stab each other in the back? Or, will something more develop?
3. Protection. Uh-oh! One of you has lost your Servant! Unfortunately, there's no way you'd get to the church safely on your own, so the other one will help you get there! Or maybe you don't trust the priest presiding over the Holy Grail War and are giving shelter to them yourself? Given their track record, no one would blame you.
4. Death. One or both of you lay dying. It might have been by the other's hand, or by someone else's entirely. How will you spend your last moments in the presence of one of your rivals?
5. You, Too? Surprise! You may have been friends before, but you've just discovered that you're both Masters! How will you handle this revelation?
6. Wild Card. Roll again, pick one of the previous options, or make one up!
1. Are You My Master? The summoning is complete. Whether intentional or not, catalyst or not, a magus has summoned a Servant. What kind of meeting was it? Was everything totally under control, or did a hitch occur? Or maybe it happened in the middle of a life-or-death situation!
2. Identity. Either the Servant has flat out told the Master their identity, or they unleashed their Noble Phantasm. Either way, the cat is out of the bag. How will the Master react, now that they know their Servant's name and legend? Will anything change between the two?
3. Battle Aftermath. A battle has just ended. Who participated? Are either of you hurt? Did the Master have to use a Command Spell? Any number of things could have happened here.
4. Discord. Uh-oh. It looks like the Master and the Servant don't get along. Here come the arguments! Don't do something stupid, like waste a Command Spell over a triviality...
5. Love. And then, there's the opposite. Sometimes Masters and Servants fall in love with each other. How will this affect things?
6. Wild Card. Roll again, pick one of the previous options, or make one up!
1. Battle. This is what usually happens when two Servants meet -- they duke it out. This probably says enough as it is.
2. Alliance. There's a bigger threat out there. Either one Servant is exceptionally powerful, or the situation has changed and the participants need to take action aginst it. One way or another, you're teamed up with one of your rivals for the Holy Grail. How long will this last before you try to stab each other in the back? Or, will something more develop?
3. The Grail Dialogues. Maybe you're not interested in fighting just yet. Maybe you just want to sit down and talk with the other Servant. Find out what they want, what makes them tick. Get some wine while you're at it -- nothing like good wine to go with good talk!
4. Death. One or both of you lay dying...again. It might have been by the other's hand, or by someone else's entirely. How will you spend your last moments in this War in the presence of one of your rivals?
5. Identity. Congratulations, you've just learned each other's identities! Will this change the situation, or will you press onward?
6. Wild Card. Roll again, pick one of the previous options, or make one up!
Tobias Fangor | Animorphs | Master
2-1
Are you my master?
[Right, right. They've got to say the words to finalize the contract. Hopefully this wouldn't be too bad... though it probably would be, from the way Waver and Diarmuid talked about it.]
no subject
I am your master.
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[He holds out a hand to shake. Might as well be friendly, right? And if there's anything he's learned it's better to build bridges when you can help it.]
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Tobias. ..I'm Tobias.
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Nice to meet you. So uh... do you know anything about anyone else in the War?
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[...dang this is awkward, UM.]
I've been trying to...figure out as much as I can, but it's not easy. I don't know much, yet.
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[He looks around. Hm. They might need to improvise some survival things. It doesn't look like the younger teen has much.]
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Yeah. If anything, we're alone here, so we don't have to worry about being attacked.
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Sounds like a good idea. We can figure out something after that.
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[He steps out and tries to assess the situation. There should at least be something they can move to creat some kind of early warning system.]
I don't need much sleep so I can help keep watch, if you need.
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Neither do I. ...Rather, I guess I'm just more of a night owl than usual, lately.
[Hard to sleep a whole ton when you've got a war going on and nightmares to look forward to.]
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I mean, that's what I'm here for, right?
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We'll just have to work together. ...and I will get some sleep. Promise.
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[He heads over to the warehouse doors and frowns. There's no real metal lock, so he grabs one of the metal bars on it and twists.]
I can bend this back if we need. It won't hold for long against a Servant but it'll give us a few extra seconds.
[He leaps up, kicks off the wall, and lands in the rafters, poking the roofing with his spear.]
You've got good instincts! This should hold pretty well. I've got experience with these kinds of buildings.
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I figured this would be as good of a place as any for summoning you. This building is abandoned, as far as I know.
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[There's a jolt of lightning that runs down his spear and into the metal, melting it a bit to fuse over a hole.]
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[He jumps down, looking concerned.]
Where were you staying before?
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My uncle's apartment. It wasn't the best place, but it was home.
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[Well, this is a little awkward. There's a brief flash, and a woman in armor, carrying a spear, appears in front of Ken before zipping off through the walls to check the perimeter.]
Dike will be back soon.
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...very awkward indeed.]
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