- 1. Horror: Your characters are taken from their own worlds and thrown into a terrifying situation! Things are creepy, resources are scarce, and ensuring your own survival is paramount.
- 2. Sex Game: For whatever contrived and nonsensical reason, your characters are forced into a world where they gotta bone. Aside from smutstuff, you have the opportunity to play out how very awkward it is to navigate these agreements and encounters before and after. Lasting bonds can form from something you didn't expect! But so can eternal regret.
- 3. Slice of Life: Characters are forced to live together in familial units. They have an opportunity here -- in spite of being stuck -- to relax and slow down and do some fun, ordinary things. Picnics, dates, school, etc.
- 4. Fantasy: Characters are forced into guilds and roles, given weapons and are made to utilize their powers in coordinated units to complete missions.
- 5. Scifi: Characters are thrust on to the frontier of spacial colonization! Characters on a spaceship! Characters being drafted into an Imperial Earth Army to fight/conquer foreign entities! Characters being in a world where they are assessed, identified, tracked and policed by artificial intelligence! And so on!
- 6. Reincarnation/ New Identity: Your character has been reborn at this game, or given a new identity. Work out their karma or help them come to terms with having to live a new life.
- 7. Asylum/Prison/Institutionalized Identity: Characters are locked up and put under heavy surveillance. Slowly they are institutionalized and disintegrated from ordinary social rules of engagement. They could be told that they've been identified as mentally dysfunctional, or they could be in prison! Are they pleading their innocence, or do they know they're guilty as fuck back in their world?
- 8. Assignment-Based/Mercenary/Survival: Characters have to put their skills to good use as drafted mercenaries. Help your captors assassinate, spy, sabotage, infiltrate, steal, and terrorize for points that will lead up to your freedom or the freedom of others.
- 9. Your Choice!: Do whatever!
II - SITUATION
- 1. First Impressions: You never forget your first impression of someone. Unless it was entirely forgettable.
- 2. Oh Hey Again: I kind of know you!!!! Hi!!! I hate this place but love familiarity hi!!!
- 3. Event: SOMETHING IS HAPPENING and your characters have either run into each other or sought each other out to stick together during it!
- 4. Living Quarters: Surprise, your characters are in the same house! Or room! Or building! Either way you have to share space and facilities with this person. Enjoy!
- 5. Mystery: Who Did It? Why Are We Here? Characters are disappearing, people are dying, whatever is happening it is FISHY!
- 6. Canon Update/Respawn/"But we know each other, I swear!": One character comes (back) to a game and does not remember previous CR. A relationship or friend or even hateship is forgotten. How will this be dealt with?
- 7. Begrudgingly Working Together: You are so fucking annoying but I guess we have to fight Monster of the Day Together/Get Unstuck-UnLost Together/Find Our Way Back/Help Each Other Out.
- 8. Is This a Date: Gee, you guys sure are doing a lot of things that people on dates do and you're having a lot of fun [sweats]...
- 9. Violence: Characters beat the shit out of each other or help each other out of a gory situation with terrible traumatic injuries or something!
- 10. One-Sided(?) Crush: How do you get their attention? Or, alternatively, how do you ignore that this person obviously is crushing on you and it's totally awkward
- 11. Protecting/Saving: Your character's chance to be a hero or a damsel!
- 12. Network Post: Mandatory bs.
- 13. Inbox: Hey, can I talk to you for a second? In private?
- 14. Your Choice!: Do whatever!
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no subject
So when Saiki walks in he'll see a boy sitting on the edge of a bed wearing a generic blue school uniform with his own robes and staff laying on a side table, completely untouched. He looks over when he hears the door open, and though he looks decidedly bored he's got his guard up.
After a long moment of just looking at him, Nagi says in a quiet monotone:]
Who are you.
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For now though, he's determined to act as normal as possible. Despite sticking out like a sore thumb with that hair, and those glasses, and his limiters. Good grief, this is going to test him, isn't it?
So he gives the other boy a small, polite nod of greeting before replying.]
Saiki Kusuo. Nice to meet you.
[...Telepathically. It's force of habit. That plus a tiny bit of psychic impression means nobody back home has ever noticed he isn't speaking aloud, and he fails to catch himself before remembering it might not work the same here.
And even if it does, he doesn't expect Nagi to be familiar with psychics in any case. Oops?]
no subject
Nagi's outward response is rather minute. His eyes widen a fraction and his loose fists become a bit tighter along his knees when he suddenly hears that voice in his head. He watches Saiki for another moment more before turning to look away.]
Stay out of my head. I don't know you.
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So, after another awkward moment of thought, he just shrugs and goes to place his ridiculous pink and green robes in the dresser on the unoccupied side of the room. Sure, he'll respect that request for now, though he still would've liked to know this other kid's name. Not being able to just read it out of his mind is making him kind of anxious.]
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...are you staying in this room?
[With him? God no. Please let him be antisocial in relative peace.]
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Which is why his eyes next flick to the room's bookcase, apparently filled with beginner arcane tomes. The writing is a mess of unfamiliar runes, but he can still read it somehow. As good a place to start as any, right? Saiki reaches up to pick out one that looks like it covers the basics.
He can experiment with teleporting with his limiters out some time and place where he doesn't have an audience, after all.]
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He does notice that Saiki didn't shut the door when he came in though...so he just does that, and it snaps shut seemingly of its own accord because of it.]
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It did startle him a bit. That book he was reaching for is kind of suspended in midair over his hand now as he glances from the door back to Nagi.
Why did he have to get the only other telekinetic he's ever met as a roommate. Every other psychic he's met has been nothing but an annoyance and he's sure this is going to go the same.
...Well, at least it's not Toritsuka? He'll take anyone over that guy.]
no subject
Ugh.]
You left the door open.